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The new Monster Hunter Wilds update is way better than I was expecting, and I can see the light at the end of the tunnel

ZamPointBy ZamPointJanuary 28, 2026Updated:January 28, 2026No Comments6 Mins Read
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The new Monster Hunter Wilds update is way better than I was expecting, and I can see the light at the end of the tunnel

Capcom’s large performance-driven Monster Hunter Wilds update is right here, and early indicators are literally better than I anticipated. We’re only a month away from the Capcom RPG’s one-year anniversary, and with all of the deliberate post-launch creature rollouts now reside, the subsequent large query is when the almost-inevitable ‘Master Rank’ growth will rear its head. Yet for a lot of, myself included, framerate drops, inconsistencies, and stuttering have continued to place a dampener on what is in any other case Monster Hunter’s strongest-ever base recreation expertise. The excellent news is that the new Wilds patch seems to truly be working, and it seems like a light at the end of the tunnel.

The new Monster Hunter Wilds Steam patch notes place a concentrate on decreasing CPU and GPU load. That consists of lowered shader warming processes (which might trigger a efficiency hit throughout the early minutes of a session) and improved texture streaming. Eleven months on, nonetheless, I was questioning whether or not we would truly see something notable. Then I booted it up, and it… simply labored? Mostly, at least. I’ll begin by saying that it is nonetheless not an entire ‘downside solved,’ however the enchancment for my rig is instantly noticeable, even with out ready round for shaders to prepare dinner in the background.

Everyone’s setup will probably be completely different, however I’m working the mixture of a Ryzen 5 5600x, RTX 3080, and 32GB of RAM. Fighting a Chatacabra, everybody’s favourite coaching monster, I was seeing a framerate that sat just about solidly in the 55- to 60 mark. For comparability, whereas I usually would see framerates in the 50s beforehand, it was fairly widespread to see them plummet down into the 40s and from time to time even into the 30s. While that is nonetheless smoother than Monster Hunter World ran when it first hit PC, the inconsistency was the largest frustration, and that actually feels quite a bit better.

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What about one thing a bit of extra taxing? I leapt into the Omega Planetes battle with a squad of three NPC help hunters to get issues feeling busy, and was shocked to see my common framerate climb up into the 70s and maintain there at the begin – numbers I’d nearly forgotten existed. With the extra concerned sections in a while, it did come again down once more and sat largely in the 45 to 60 vary, however once more I noticed way more consistency throughout the board. It’s the sheer leaps up and down which are all the time the most noticeable, in order that’s a fantastic assist.

Of course, each setup will see completely different outcomes. The basic early consensus on the Wilds Reddit web page does really feel largely constructive, nonetheless. While the peak framerates for a lot of aren’t notably larger, the ‘1% low’ stat is quite a bit better, once more indicating a extra fluid and constant expertise. If you already had a hefty sufficient construct to run the recreation comparatively nicely, it is unlikely you may see your top-end framerate go up a lot, however many gamers report much less hitching and stuttering from preliminary checks.

“The actual game feels smooth,” person ‘knewknow’ (5800x3D, RTX 50080) writes, “and while I was expecting Capcom to release a bunch of new CPU/GPU settings just to make the game look worse to get more performance, I am pleasantly surprised at how much better it runs in all sections I’ve tested so far.” The mid-range construct of ‘kuroi-taiga’ (5600x, RX 6700XT) was “not smooth 60 but the lows aren’t bad, lowest I saw was 45,” and they are saying they “no longer feel the need to use frame generation.”

There’s even promising information for handheld gamers. “I’ve owned a Steam Deck since launch and I’ve never seen a more drastic performance update before,” ‘issun_the_poncle’ writes, whereas ‘vaughn22’ provides, “Llagi hunt went well. None of the usual stuttering occurred. I think we’re on a good track here.” Rog Ally X person ‘shung1209’ (working at 1600×900) stories, “I can finally get 50ish fps, it was like 30 or under [with the] last update.”

Monster Hunter Wilds update - the new CPU settings menu.

If you do wish to squeeze some extra juice out, there is a complete new set of graphics settings on the desk. This features a devoted ‘CPU’ menu the place you can flip down animation high quality, the depth of sure results, the quantity of endemic life being displayed, and different options resembling moist surfaces. Alongside this are a wider vary of choices for volumetric fog (with three new lower-end picks) and some tweaked graphics presets.

There’s one other notable profit for some, too, with the high-resolution texture pack now consuming much less VRAM and a a lot smaller chunk of your arduous drive house. You might want to redownload roughly 31GB, however ought to see an general discount in dimension of “about 45GB” in comparison with the previous model. While that is one for the actual energy customers who have already got the processing oomph to make use of the add-on, it is a welcome bonus level.

Capcom’s additionally snuck in a repair for that infamous performance-plummeting ‘DLC cat’ as half of the patch notes, which ought to end in a extra nice expertise wandering round the Grand Hub or any of the different settlements and camps. While I did not have an excessive amount of time for extra testing, I popped briefly into Oilwell Basin, which has lengthy been a specific ache level for me, and noticed a notable improve in my common framerate upon the first couple of laps round the base.

Monster Hunter Wilds update - A squad battles Omega Planetes.

I’d prefer to see extra enhancements made. The efficiency is nonetheless not the place Monster Hunter Wilds deserves to be for the way a lot enjoyable its core gameplay is, and that is one thing Capcom might want to work on if it will get better the favor of the PC participant base earlier than it drops an growth on our heads. But this is actually a a lot larger step in the proper course than I thought it will be, and provides me some hope that we’ll get there. I can solely lament that it took so lengthy to occur.

Monster Hunter Wilds update 1.040.03.01 is reside now on Steam. Note that you will wish to ensure that your GPU video drivers are up to date to their most up-to-date variations (Nvidia GeForce 581.57 or newer, and AMD Radeon 25.9.1 or 25.9.2). It’s in all probability additionally price enjoying round with the settings once more, even in case you’d beforehand discovered a candy spot, simply to see the place it will get you.

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